Circuitborn Inventory Menu DEMO

The controls are entirely based on PlayStations controller inputs.

Page 1

This UI showcase starts off with the pause screen in “Inventory“.

The D-pad/Left-stick is used to navigate the system.

Currently, the player’s cursor is hovering over the selected/higlighted icon of interest: the Rubber Helmet.

The Rubber Helmet has a blue font to signify it’s a rare item.  The red 10 signifies it’s a weaker item than the one currently used.  The bottoms of the ARMOR screen shows if the equipment is equipped.

Page 2

 Triangle is pressed, reflected on the bottom right of the screen as it’s now highlighted.  The item’s individual Options screen pops up.

Page 3

When the Options screen pops-up, the selection cursor defaults on “Equip.”

Page 4

The selection cursor now hovers over “View.”

Page 5

“View” is selected.

Page 6

The Rubber Helmet’s view screen now appears.